Tuesday, September 19, 2017

THE GROUNDS 31T EXAMINATION ROOM.

31T EXAMINATION ROOM. The floor is tiled and a tan leather reclining chair is in the center of the room. If a person sits in the chair, they will notice two buttons on the right arm rest.

The nearer button will recline the chair precipitously, slamming the head of the adventurer to the ground for 1d3 damage unless a saving throw is made at -4 vs petrification.

The farther button will cause the chair and the adjacent floor in a five foot radius circle to sink into the ground at a breakneck pace, slamming to a stop about thirty feet down, causing 1d4 damage to passengers and 1d6 damage to anyone else who may have been standing too close. The chair will remain in this position for one hour, before rising to its original position at a more moderate speed.

Those who have made this ride will find themselves in a 20 foot square room with a large table. On the table are the following:

A set of dentures: These are wisdom teeth, any person who substitutes these for their natural teeth will gain +2 to their wisdom as long as they retain them.

A cup shaped like a giant tooth: This is the sweet tooth. Any beverage placed within will taste astonishingly sugary. Any poisons placed within will be purified, but magic liquids such as holy water or potions will be rendered inert.

A bowl shaped like a rooster's head: This holds five hen's teeth, which look like snake's teeth and are magical. If used as a spell component a tooth will be destroyed but double one effect of the spell (such as damage or duration) as chosen by the spell caster. If planted in the ground and watered, the hen's tooth will grow one of the following:

1d12
Creature or item
1-2
Cockatrice
3-6
Second level human fighter
7-10
Giant chicken
11
A potion of avian control
12
1d4 hen's teeth

Creatures will spring to life fully mature in one round.

Cockatrices will behave as typical for their ilk.

Giant chickens have the statistics of an axe beak. They will serve for one hour or the duration of one combat encounter. After that they will wander off.

Fighters will be neutral, wearing chain armor, and have a shield with the design of yellow rooster rampant on a field of red. They will serve for a combat encounter. After that, they may be taken as retainers, but will always have half normal morale.

The potion of avian control will be bottled in a crystal decanter with a glass stopper (decanter value 50 gold crescents).

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